Since this isn’t a traditional visual novel and instead has some adventure game elements with regards to running errands or searching areas within a certain amount of time, you don’t have the standard quicksave and quickload options. Whether you’re going through the main story quests or spending time on side-quests, Kamiyama has a lot to say about everything. The thing about Sakura Wars is that it is constantly tracking your responses as you play. ![]() (Also, as a note, there are plenty of opportunities after the initial meetings where inviting them on a date could be the response that garners you the most trust points, so keep that in mind!) While this… doesn’t exactly go over well the first time you talk to them, it certainly sets a tone. While not as suggestive as Inuyasha’s Miroku asking every woman he meets to bear his children, Kamiyama can ask each of his coworkers to go out on a date with him. In fact, Kamiyama has the option of greeting pretty much every one of the Flower Division’s heroines the same way when they meet for the first time. Though, to be fair, the other chapters-organized as though they are anime episodes-also take the time to focus on Kamiyama with other heroines too. As you can imagine, the main plot does its best to pair them up as often as possible, just in case you happened to forget their history. His childhood friend who, coincidentally enough, he promised to marry years ago when they were kids. She also happens to be his childhood friend. When Seijuro Kamiyama comes to Japan to become the new captain of the Imperial Combat Revue, the first person he meets is fellow teammate Sakura Amamiya. I mean, the initial setup helps cement this. The possible pairings are far more obvious this time, as all of the Sakura Wars romances are very much “in your face.” ![]() ![]() But there’s something else I’ve noticed as I go through the game. In the reboot, that’s there, except the action is a little more frantic. With past entries, we had a mix of visual novel and strategic matches. The Sakura Wars series has always offered something of a delicate balance between multiple gameplay elements.
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